This is a series dedicated to highlighting the insights our students gained during their internships.
Name: Jackson Keller, Department of Film & Media Arts
Internship: Hard Surface Artist at Collins Aerospace
What responsibilities did you have as an intern?
My primary responsibility is creating 3D vehicle models for military and commercial flight simulation. I also work on some pipeline tools and documentation.
What new skills/knowledge did you gain from your internship?
I've gained a better grasp of the tools and software I use every day, both in my internship and in my Master's program. Ultimately I've learned new techniques and improvements to my workflow that will be invaluable in my professional career as a video game environment artist.
What connections did you make and how do you think those connections may help you in your career?
I've made valuable connections with talented 3D artists and engineers that could lead to job opportunities (or at the very least a professional network that can help me grow further).
What advice would you give other students who are interested in a similar internship?
Treat every project as an opportunity to grow and learn something new. Make meaningful connections with your professors because they will be part of your future professional network. Apply to things even if you don't "feel ready" - the application/interview experience is valuable and you might be surprised.